Body-Hoarder 

2020 

Medium: Virtual Reality with video in public space 


Body-Hoarder is a VR program that explores surveillance systems as relentless hoarders that steal, store, and alienate our bodies through information processing. The project takes the viewer inside the black box of a security system, and critically interprets its inner mechanisms. Viewers experience the excessive amassment of information, solidification of the temporal and minute, and omniscient inspection over a social district and human activities. The piece contemplates the multi-reality of a body, existing in different qualities and multiple versions in alternative spaces. By positioning my body in both real and virtual worlds, I explore its trans-corporeal nature, existing as corporeal matter and incorporeal content of data, and the consequent alienating effects on the same body and its different forms.